AI Insights · Timothy · April 2024
Top 5 Final Fantasy Games Performance in Denmark, Q1 2024
In Q1 2024, top Final Fantasy games on a unified platform in Denmark saw varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance.
In Q1 2024, the top 5 Final Fantasy games on a unified platform in Denmark exhibited diverse performance trends. Below, we delve into the weekly downloads, revenue, and active user metrics for these games, with data provided by Sensor Tower.
FINAL FANTASY VII EVER CRISIS from SQUARE ENIX showed a notable fluctuation in weekly revenue, peaking at $265 in early February. Downloads saw an uptick in late February, reaching 71K in the week of February 26. Active users grew from 107K at the start of January to a high of 170K by February 26, before stabilizing around 125K towards the end of March.
FINAL FANTASY VI, also from SQUARE ENIX, experienced a dip in revenue mid-quarter, with a low of $5 in mid-February, before bouncing back to $84 in early March. Downloads were relatively stable, ranging from 2K to 37K per week, though they tapered off towards the end of the quarter.
Final Fantasy XV: War for Eos by Machine Zone, Inc showed a gradual decline in revenue from $75 at the start of January to $29 by late March. Downloads peaked at 62K in early February but saw a sharp decline thereafter. Active users fluctuated but remained around the 60K mark by the end of March.
FINAL FANTASY TACTICS :WotL observed a significant drop in revenue from $70 in early January to just $4 by mid-March, before recovering to $70 in the last week of March. Downloads saw a steep decline from 22K in early January to just 1K in mid-March, with a slight increase to 4K at the end of the quarter.
FINAL FANTASY III for iPad(3D) had modest revenue, peaking at $18 in early March. Downloads were highest in early January at 20K but dropped to zero by March.
For more detailed insights and data, visit Sensor Tower.